In Lasagna Madness, you play as Porco and following your father’s cooking book recipes you will create original and tasty lasagnas, from the typical lasagna to wild and funny lasagnas, with sweet, spicy or burger flavors.
The goal of the game is to balance a tray (using the device accelerometer), which gets filled with falling ingredients while avoiding healthy ingredients to fall in your creation.
The first iteration of lasagna madness was created in 2012 using Construct, for windows phone at Microsoft Hackathon at ESNE, Madrid. The sequel was created using Cocos2d-X for IOS, as a way to continue and expand the design of our project. I worked in the game as programmer and co-designer.